NFT was the worst “tech” crap I have ever even heard about, like pure 100% total full scam. Kind of impressed that anyone could be so stupid they’d fall for it.
The whole NFT/crypto currency thing is so incredibly frustrating. Like, being able to verify that a given file is unique could be very useful. Instead, we simply used the technology for scamming people.
I don’t think NFTs can do that either. Collections are copied to another contract address all the time. There isn’t a way to verify if there isn’t another copy of an NFT on the blockchain.
Copying the info on another contract doesn’t mean it’s fungible, to verify ownership you would need the NFT and to check that it’s associated to the right contract.
Let’s say digital game ownership was confirmed via NFT, the launcher wouldn’t recognize the “same” NFT if it wasn’t linked to the right contract.
But you would need a centralized authority to say which one is the “right contract”. If a centralized authority is necessary in this case, then there is less benefit of using NFTs. It’s no longer a decentralized.
NFTs could have been great, if they had been used FOR the consumer, and not to scam them.
Best thing I can think of is to verify licenses for digital products/games. Buy a game, verify you own it like you would with a CD using an NFT, and then you can sell it again when you’re done.
Do this with serious stuff like AAA Games or Professional Software (think like borrowing a copy of Photoshop from an online library for a few days while you work on a project!) instead of monkey pictures and you could have the best of both worlds for buying physical vs buying online.
However, that might make corporations less money and completely upend modern licencing models, so no one was willing to do it.
I think there’s a technical hurdle here. There’s no reliable way to enforce unique access to an NFT. Anyone with access to the wallet’s private key (or seed phrase) can use the NFT, meaning two or more people could easily share a game or software license just by sharing credentials. That kind of undermines the licensing control in a system like this.
Well, that’s the point. In order for that system to work as described, you would need some kind of centralized authority to validate and enforce it. Once you’ve introduced that piece, there’s no point using NFTs anymore - you can just use any kind of simpler and more efficient key/authentication mechanism.
So even if the corporations wanted to use such a system (which, to your point, they do not), it still wouldn’t make sense to use NFTs for it.
NFT was the worst “tech” crap I have ever even heard about, like pure 100% total full scam. Kind of impressed that anyone could be so stupid they’d fall for it.
The whole NFT/crypto currency thing is so incredibly frustrating. Like, being able to verify that a given file is unique could be very useful. Instead, we simply used the technology for scamming people.
I don’t think NFTs can do that either. Collections are copied to another contract address all the time. There isn’t a way to verify if there isn’t another copy of an NFT on the blockchain.
I didn’t know this and it’s absolutely hilarious. Literally totally undermines the use of Blockchain to begin with.
No, it doesn’t, it just means that Non-Fungible Tokens are…
Fungible…
So, they’re FNFT? Or just T?
wouldn’t it be just FTs?
Copying the info on another contract doesn’t mean it’s fungible, to verify ownership you would need the NFT and to check that it’s associated to the right contract.
Let’s say digital game ownership was confirmed via NFT, the launcher wouldn’t recognize the “same” NFT if it wasn’t linked to the right contract.
But you would need a centralized authority to say which one is the “right contract”. If a centralized authority is necessary in this case, then there is less benefit of using NFTs. It’s no longer a decentralized.
Yes and no, with the whole blockchain being public it’s pretty easy to figure out which contract is the original one.
NFTs could have been great, if they had been used FOR the consumer, and not to scam them.
Best thing I can think of is to verify licenses for digital products/games. Buy a game, verify you own it like you would with a CD using an NFT, and then you can sell it again when you’re done.
Do this with serious stuff like AAA Games or Professional Software (think like borrowing a copy of Photoshop from an online library for a few days while you work on a project!) instead of monkey pictures and you could have the best of both worlds for buying physical vs buying online.
However, that might make corporations less money and completely upend modern licencing models, so no one was willing to do it.
I think there’s a technical hurdle here. There’s no reliable way to enforce unique access to an NFT. Anyone with access to the wallet’s private key (or seed phrase) can use the NFT, meaning two or more people could easily share a game or software license just by sharing credentials. That kind of undermines the licensing control in a system like this.
So like disks? Before everything started checking hwids. Just like the comment said, it would make corporations less money so they wouldn’t do it.
Well, that’s the point. In order for that system to work as described, you would need some kind of centralized authority to validate and enforce it. Once you’ve introduced that piece, there’s no point using NFTs anymore - you can just use any kind of simpler and more efficient key/authentication mechanism.
So even if the corporations wanted to use such a system (which, to your point, they do not), it still wouldn’t make sense to use NFTs for it.
Blockchain with a central authority.
Yeah IDK…
Exactly. That’s why it’s so pointless.