Don’t Think, Just Jam

I started a screenshot album for my virtual adventures. Check it out if you’d like.

  • 12 Posts
  • 127 Comments
Joined 1 year ago
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Cake day: November 25th, 2023

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  • Did they even shut them down back then? I might be thinking about a different situation but I remember one of the other remake mods (was it New Vegas on Fallout 4 engine?) where they simply told the team they can’t use the original audio. The cancellation of that mod happened months later and didn’t even have anything to with that issue, I believe.

    Either way, this kind of scenario is something I skipped over in my initial question since banning reuse of assets in different engines is a legal thing. I mostly meant them blocking/killing projects for no “serious” reason.

    Still, it was a good idea to mention these kind of issues as well.






  • Little time, little playing, short (?) post this time.

    I mostly played two games: Colin McRae Rally 04 and Star Citizen (it technically counts as old, right?). Didn’t have time to try and fix NHL99 yet, maybe next week…

    On another note, I’m having some craving to give The Sims (original one) another chance. I love the second game and will go back to it as soon as I can but there’s something special about the first title. I don’t know, maybe it has to do with me listening to its soundtrack lately or perhaps I want some of the less wacky atmosphere for a change - either way, the game is calling out to me.











  • Game list:

    Full version

    I had a rough week so not much playtime for me this time. I played some more Colin McRae Rally 04 and went back to my dusty playthrough of Spyro the Dragon.
    I started Spyro last year, I think, played a few worlds then stopped for months for various reasons. I enjoy the game quite a bit but I don’t think it’ll join the list of my favourite titles from that generation. Maybe the sequel will fare better (whenever I get to playing it that is).

    Next, I played the original VA-11 HALL-A prototype from 2014. Despite some minor differences it feels pretty on point with the final game. I was also surprised that some of the backstory mentioned in the full release was actually about this version - it’s a neat detail.

    Lastly, I decided to grab Amagami - a pretty famous dating sim for PS2. I’m honestly really mixed on this one. The game itself is great (art, characters etc) and I like it quite a bit. The event board (the main way of interacting with the game) can be pretty overwhelming early on but it’s not a huge deal. What is a big issue for me however has to do with game displaying changes of character relationships after every day as well as whenever events expire. I’m not sure why but both of these stress me out, even though neither is a failure state.
    I would much prefer game not bring attention to these aspects and just update them in the background without forcing you to pay attention to them.

    I managed to almost finish one of the routes but the stress is actually making me less and less willing to continue. It’s a shame because I DO like the characters and writing, I’m just not sure I can keep up with the rest of it.

    One thing I can say is that I never really had this problem with similar mechanics in anything I’ve played until now. It’s a new experience, I’ll give it that.


    I promise I won’t be spamming this every week but I’d like to once again link my Pixelfed account - it’s fully focused on game screenshots and might be of interest to someone. This week I posted some shots from Cyberpunk 2077.




  • I mostly play according to the intended game design. The only exceptions that come to mind at the moment are:

    • Open world games (GTA, Fallouts, Elder Scroll series etc) - I tend to act like a normal, civilian part of the world. I eat and drink, travel like a person rather than player (i.e. safely, without quick travel), avoid violence and do peaceful tasks when possible. I also go on trips and take screenshots of the scenery.
      Finally, if there’s an equipment system I limit myself to “reasonable” amount of baggage (both in terms of weight and volume).
    • Mirror’s Edge and Portal - the only games I learned to the point of speedrunning. I’m nowhere near the level of being able to compete with professionals (nor am I interested in that) but I can get through both pretty quickly and without issues.