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Joined 5 years ago
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Cake day: May 31st, 2020

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  • Yeah, I’m building more-or-less an alternative to make. Major difference is that I’m not using shell commands, but rather users will define their build code in Rust …because it’s intended to be a build tool for Rust applications (beyond what cargo does).

    Thanks for the comment, though. So far, I haven’t limited inputs to just be files, so I don’t actually assume to have a last-modified timestamp. Rather, my assumption is that I can get some value which changes when the input changes. In the case of a file, that’s the last-modified timestamp, but theoretically, it could also be a hash. But that means I have to store these values to be able to detect a change. Being able to just say that one thing is newer than the other without storing anything, that is pretty cool and might be worth changing my assumption for.




  • openSUSE is now one big btrfs partition. They dropped the separate xfs for the home partition maybe two years ago or so. It makes it less likely to run into a situation where the snapshots fill up the root partition (which is really ugly to recover from, because users will try to uninstall packages, which doesn’t help, since the files are still contained in a previous snapshot)…


  • To be more precise, you don’t really want to use the snapshotting in the home-directory. You can still use btrfs itself and for example, openSUSE sets it up so the home-directory is in a btrfs subvolume that’s excluded from snapshots.
    At the very least, you’d want the snapshots in the home-directory to be independent from the rest of the OS, so that you don’t end up rolling back what you’ve worked on when you want to roll back a faulty OS update.

    Well, and you also just want proper backups of your home-directory, so the snapshots are not as useful…


  • Hmm, you mostly press the button in the top right to progress through turns as well as through the individual ‘decisions’ within a turn. And each decision is something like “What should this unit do?”, so it will automatically select a unit and you can instruct it by either clicking on the map to tell it where to walk/attack or with the buttons in the bottom left.
    In your first turn, one of those units is a settler, which you might tell to found a city. In that case, you also have to tell the city what building to construct, for which it will bring up the city screen and then you select that in the list on the left. Well, and if you do build a city, you also have to select a technology for it to research, which brings up another screen with the possible technologies in a tree structure, where you select one technology and confirm it.

    I’m sure, there’s tons of places one can get stuck on, but it is fairly linear gameplay, so don’t overthink it…

    Well, if you played it a few years ago, the tutorial was also still rather sparse. That should be better now, too.





  • Ephera@lemmy.mltomemes@lemmy.worldhot dog
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    4 days ago

    I’m guessing, it’s a parody. There’s a couple which has been posting pictures like this to the internet, but it’s normally some amazing scenery from where they’ve travelled to. It’s always the woman in the center of the shot, dragging her partner along who’s taking the photo. I’m guessing, it’s trying to say that a hotdog stand is an amazing place to travel to…









  • Well, as the other person said, it was not a failing of LiMux. It was political. Munich had been ruled by one coalition throughout the lifetime of LiMux and after it went to a different coalition, they announced the switch back.
    The manager of Munich’s IT department also publicly stated that they were surprised by the decision, because there are no larger technical problems and compatibility is resolved by providing virtualized MS Office, where necessary.
    Coincidentally, Microsoft also moved its German headquarters from just outside of Munich’s tax region into Munich around the same time.