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Joined 2 years ago
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Cake day: July 31st, 2023

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  • The problem with fosselize is that it’s currently bugged, and happens to precompile way more things than are needed, such as all workshop content that you might not have installed which takes a really long time + bloats up the shader cache in size. On anything that’s not low-end, it’s pretty much a waste of time since shader compilation is easily done on runtime.

    Some issues on the things I’ve mentioned that Valve hasn’t seem to have responded yet: bloat, time


  • Just as a PSA, the feature is currently somewhat bugged and really should be avoided. For anything that’s not a low-end PC, your machine can handle the compilation during runtime easily and do it much faster.

    For low-ends, it compiles so many unnecessary shaders (such as all workshop content that you might not even have), it often takes 10x longer to compile everything (which you have to recompile on every driver or game cache update) than just playing the game and watching a replay first or something.



  • Commiunism@lemmy.wtftoMicroblog Memes@lemmy.worldThey're Never Happy
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    6 months ago

    Don’t get me wrong, I think that the left/right divide and talking shit about the right are both necessary. There are some right-wingers who aren’t idiots in the world, but most of the right-wing parties nowadays are just spreading hate and endangering certain groups of people while having policies that benefit the top crop.

    My comment is about how while MAGA is a hate ideology and should be fought against, the anger shouldn’t be turned into personal attacks against regular people and should be directed towards ideology itself and people who benefit from it. It’s much harder to deprogram someone when the side that tries to deprogram them are actively shunning them on a personal level and calling them inherently terrible people, while it’s likely that the person joined MAGA because of their environment, similar to how religious communities and being born into them work.


  • Commiunism@lemmy.wtftoMicroblog Memes@lemmy.worldThey're Never Happy
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    6 months ago

    Never really liked this argument, since it’s not really a contemporary political movement where you just read the policy and go “yup that sounds good”, it’s more akin to a cult with a large indoctrination campaign.

    You have alternative news floating around on the same platforms as real ones, you’re told to not believe the “other side” as they’re all in league with one another and always lie, you can have coworkers or your community reinforce these things making it very hard to escape especially if you’ve been a part of it for years. The current ‘liberal politics’ and the living situation doesn’t help either too and does contribute to the general stress that makes people fall down these rabbitholes.

    Granted, people who have a lot to benefit from MAGA and are acting as influencers for the movement should be rightfully hated, but not really regular people. I do believe that a lot of people who currently are going to (begrudgingly) vote for democrats could definitely be part of the MAGA cult given different environment (such as work, living area or community they’re part of).

    Point is, hate the movement, not the people. While it’s very difficult, it’s possible to deradicalize someone and vilification is not really going to help with that.






  • I’ve read The Guardian article about the situation, and what stuck out to me was this:

    The US president, Joe Biden, said he was aware of Israel’s plans to launch an operation into Lebanon as he urged against such a move. “I’m more aware than you might know and I’m comfortable with them stopping,” he told reporters at the White House. “We should have a ceasefire now.”

    Thank you Biden, just wag your finger and keep feeling “comfortable with them stopping”, that is ought to give you some moral victory points which is all that matters (and not thousands of civilians being killed by Israel that’s funded by US).



  • The problem with difficulties is that it’s much more difficult to design an AI system which you can tweak and make it smarter or dumber as opposed to just increasing damage and health values, so devs will just implement the best AI they can and leave difficulties as afterthought.

    After playing a lot of games that don’t even have difficulty settings, I’ve started to believe in the idea that difficulty selection is just outdated game design and that having a single difficulty but optional areas/content that is more difficult is the way to do it. OSRS is one of my favorite examples - everyone plays the same game and going through levelling or whatever isn’t mechanically demanding. However, there are bosses and challenges (like Theatre of Blood which is an end-game raid or Inferno which is an end-game challenge) that are incredibly challenging and require weeks if not months of attempts to master and finally beat, but also are perfectly skippable and most casual players don’t even bother with them.