

That’s not an outlandish amount of storage. You can get more than that for $200.
That’s not an outlandish amount of storage. You can get more than that for $200.
1
Oh whoops got the instructions mixed up
You can’t gift, sell, share, or play that game on a new device once the servers shut down.
I’ve worked on a library that’s Python because the users of said library are used to Python.
The original version of the project made heavy use of numpy, so the actual performance sensitive code was effectively C++ and fourtran, which is what numpy is under the hood.
We eventually replaced the performance sensitive part of the code with Rust (and still some fourtran because BLAS) which ended up being about 10x faster.
The outermost layer of code is still Python though.
It lacks the main benefit of a digital game: not needing to keep the card with you.
It lacks the main benefit of a physical game: not needing an internet connection, which also means these fake cartridges will stop working once servers shut down
It captures the vibe of having a physical card, which I appreciate, but that’s about it. Otherwise it’s worthless.
I certainly won’t lol. I’m actually running a custom build of the mobile app with some tweaks.
Built on Moonlight! That’s what I use already lol.
Honestly $80 price tag on new game is not that bad. The $60 standard has not kept up with inflation.
Everything else though … paying to use the better performance of the new hardware for games like Zelda, paid advertisement demo app, lack of OLED on an HDR console, especially when the previous gen had OLED, same faulty joystick technology, dedicated subscription service ad button on the controller…
Huh? My actual GameCube controller works with all games on the Switch 1, although it doesn’t have all the buttons used by some games.
In particular it would be absurd if this new GameCube controller doesn’t work with Smash Ultimate.
Can confirm I did it like 3 times before I just started installing 3rd party Hall effect switches.
This is the plot of Horizon Zero Dawn
I have a Switch I play mostly on trains and airplanes.
Helldivers 2
It’s primarily 3rd person but then again so is Warframe.
Do you use Steam?
Maybe the 50hrs is just to weed out scalpers attempting to make new accounts to buy multiple.
50hours of gameplay over the lifetime of a console is not that much. I have like 200 hours in BOTW alone.
My friends can all see how much I’ve played my Steam games and I don’t see anyone complaining about that.
Are you confusing CRF with CBR?
CRF is the video equivalent of VBR music. The music equivalent of two-pass video encoding is ABR music.
When tuned for a specific file, CRF and two-pass video will give similar results. They both result in a variable bitrate encoding.
When using the same config on different files, you might find that two-pass encoding produces unnecessarily large files for something with little movement like anime, or has quality issues for something with a lot of movement like a lot of shaky camera or film grain. Meanwhile the same CRF setting will work well in just about any scenario, using more bitrate for files that need it, and less bitrate for files that don’t.
lol if this happens to me it will be the straw that pushes me to uninstall Nvidia’s app and go back to manual driver installs
2 pass encoding is only to get the benefits of variable bit rate when targeting a specific file size. If you don’t have a specific file size in mind, that’s what CRF is for.
Obligatory “fuck Notch” but I really liked the idea of 0x10c when it was announced.