

Would be real nice if they added things like specular, normal maps, and a proper depth buffer for shaders. That way SonicEther shaders could run natively in vanilla for everyone (possibly even bedrock?).
Info Sec - Software Engineer - Game Designer - Mod Dev - Digital Artist
Would be real nice if they added things like specular, normal maps, and a proper depth buffer for shaders. That way SonicEther shaders could run natively in vanilla for everyone (possibly even bedrock?).
It really isn’t. At best it can generate short snippet solutions but it absolutely botches projects that require contextual knowledge of the program stack.
My job actively avoids because of the havoc it tends to cause not to mention legal issues.
For devs who routinely boast about their (ineffective) anti-cheat, this is truly some amateur hour code. No wonder cheaters run rampant in their games.
As much as I agree the 30% cut can be a bit steep, I do appreciate that part of it is going into ongoing R&D like Steam Deck and Proton benefiting the whole gaming industry. I’d like to think of it like Valve are investing into PC innovation similarly to the way Playstation, Xbox and Nintendo do for their new consoles.
This plus constantly running out of ammo because apparently the inside of every enemy skull is just hammerspace for more ammunition than the US military budget could ever afford. God forbid a stray shot hits your porcelain character, Thanos snapping you to dust at so much as a stubbed toe.
God help us all if we have to break out the Emus
This is why though I appreciate what DDG is doing, it’s not informing users about the context of what these permissions are used for, leading to a lot of fear over the wrong things. The data may not even be leaving the device but the implication DDG makes is that it is.
As a side note, I prefer to use DNS66 to filter data and ads by domain, then manually set my Android app permissions as needed.
Running that much power next to a data line sounds like a terrible idea for signal integrity, especially if something shorts to said data lines. It just sounds sketchy or filled with so many asterisks that it’s functional impossible to reach their claimed throughput.