

Don’t forget the other obvious option: we don’t have to play mario. Also, there’s a used game market with a ton of older games and Nintendo doesn’t get a cent from that anymore.
Don’t forget the other obvious option: we don’t have to play mario. Also, there’s a used game market with a ton of older games and Nintendo doesn’t get a cent from that anymore.
I enjoyed below zero but found the big moments weren’t as big. Like I’d categorize Subnautica as an exploration horror survival crafting game for the first playthrough but then drop the horror for subsequent ones. I didn’t really get the same sense of horror from below zero and don’t think 2 could do it either.
The way the original dripped the information was an experience on its own, you know, the whole reason I’m being vague to not spoil it while being OK with using quotes like “Multiple Leviathan class life forms detected. Are you sure what you’re doing is worth it?”
The second one didn’t have that, even though they really expanded on a lot of things and did a great job at making a successor exploration survival crafting game, it didn’t make me reel or feel like a hopeless situation just entered a whole new level of hopelessness. That experience is what I wish I could go back to but can’t.
Yeah, the Turing test wasn’t a great metric. The result depends on who is testing it. Some people were probably fooled by ALICE or that doctor one, that were pretty much implemented using long switch blocks and repeating user input back to them.
Kinda like how “why?” is pretty much always a valid response and repeating it is more of a sign of cheekiness than lack of intelligence.
In jealous of anyone who hasn’t played Subnautica yet because they can still experience it for the first time.
Which was a pretty dumb edit because Jabba didn’t seem like the kind of guy that would let Solo get away with stepping on him. And Solo would have also known that and not casually stepped on his tail.
Not to mention Jabba also didn’t seem like the kind of guy to meet with a smuggler he had a bounty on alone in a random ship bay. Even if Solo wouldn’t have been willing to just shoot his debt and bounty away, Jabba couldn’t have been sure about it and Solo already wasted a bounty hunter that caught up to him.
Would have been better to just edit the audio to make the other guy a representative of Jabba instead of sticking to the “this is Jabba but filmed before we decided to make him an alien slug so now we need to make it look like Jabba”. Even without the tail step, he looks ridiculous walking around like that compared to the massive thing he was just a year or so later, like he’s Jabba’s younger brother or nephew.
It doesn’t look very happy being leashed to what I hope is a table leg but worry is a horse’s (or some other animal’s) leg. Even its pose looks like one of those “let me fucking go! I’m about to clamp down on anything fleshy I can reach!”
TAA looks worse than no AA IMO. It can be better than not using it with some other techniques that cause the frames to look grainy in random ways, like real time path traced global illumination that doesn’t have enough time to generate enough rays for a smooth output. But I see it as pretty much a blur effect.
Other AA techniques generate more samples to increase pixel accuracy. TAA uses previous frame data to increase temporal stability, which can reduce aliasing effects but is less accurate because sometimes the new colour isn’t correlated with the previous one.
Maybe the loss of accuracy from TAA is worth the increase you get from a low sample path traced global illumination in some cases (personally a maybe) or extra smoothness from generated frames (personally a no), but TAA artifacts generally annoy me more than aliasing artifacts.
As for specifics of those artifacts, they are things like washed out details, motion blur, and difficult to read text.
TSMC is the only proven fab at this point. Samsung is lagging and current emerging tech isn’t meeting expectations. Intel might be back in the game with their next gen but it’s still to be proven and they aren’t scaled up to production levels yet.
And the differences between the different fabs means that designing a chip to be made at more than one would be almost like designing entirely different chips for each fab. Not only are the gates themselves different dimensions (and require a different layout) but they also have different performance and power profiles, so even if two chips are logically the same and they could trade area efficiency for more consistent higher level layout (like think two buildings with the same footprint but different room layouts), they’d need different setups for things like buffers and repeaters. And even if they do design the same logical chip for both fabs, they’d end up being different products in the end.
And with TSMC leading not just performance but also yields, the lower end chips might not even be cheaper to produce.
Also, each fab requires NDAs and such and it could even be a case where signing one NDA disqualifies you from signing another, so they might require entirely different teams to do the NDA-requiring work rather than being able to have some overlap for similar work.
Not that I disagree with your sentiment overall, it’s just a gamble. Like what if one company goes with Samsung for one SKU and their competition goes with TSMC for the competing SKU and they end up with a whole bunch of inventory that no one wants because the performance gap is bigger than the price gap making waiting for stock the no brainer choice?
But if Intel or Samsung do catch up to TSMC in at least some of the metrics, that could change.
Yeah but then it’s more steps to update the list as you go. With a dedicated check list, it’s just scroll to item and tap (plus the occasional close edit box if I fat fingered it lol).
Not that I’m defending the behavior in the OP. The second an app gives a “please use me” notification, it’s either getting its notification settings changed or replaced with an app that doesn’t do that shit (and with minimal permissions to do what I want it to do, eg a todo list app shouldn’t need network access permissions).
Do you edit it while you’re grocery shopping? Mine aren’t usually sorted so I’m picking off things from all over the list as I shop and it’s a lot easier to see what’s still outstanding if there’s an empty/ticked box beside each item.
A list with check boxes is way better than a text only list. Though genetic to-do list apps are good enough for that, assuming it’s a decent to-do list app in the first place.
Not hating on VR but it’s still a far cry from a holodeck.
Just in case you are thinking this like I used to, don’t go by “unplayable on steam deck” to determine what games you won’t be able to play on a Linux desktop. While those games include incompatible with Linux games, they also include ones that the deck hardware can’t handle at a decent framerate but otherwise play fine on Linux.
I mean, that image is pretty rude, too.
What’s stored is hash(password). Then the password check is stored == hash(entered).
Hash(x) will be the same length, regardless of what x is. What that length is depends on which hash function it is. So the database can set the length of its storage for each user’s password to the length of the hash and the hash function will take any size password.
Until they remove checking that reg key from all versions other than maybe enterprise. If they decide that running windows requires an MS online account, they can keep bumping up the difficulty of running it without whenever they want.
Which suggests to me that MS stores plaintext passwords. Because a hash function doesn’t care about the length of what it’s hashing, the output will always be the same length, so they could verify a 300 character password with the same storage space as a 3 character password.
KQ6 was great though. You’d go through and beat the game but notice that you’re many points short of the maximum and there were a bunch of loose threads that never got solved. It was the first game I ever played with two paths to the end and finding that second path was so good. Especially getting to play during one scene that was seen many times before as a cut scene, along with a puzzle whose solution completely changed the tone of the scene (figuratively and literally lol).
Though I don’t think I have the patience to do all of that again. I think I originally played that game over a period of months with no progress at all in many sessions. But I kept coming back to it as a kid.
Technical analysis is where gambler’s fallacy meets self-fulfilling prophecy. Though other forces are also in play.