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Cake day: March 19th, 2024

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  • BobTheDestroyer@lemm.eetoMemes@lemmy.mlI'm a leftist
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    3 months ago

    You seem to be arguing that FDR was a leftist because of the policies he implemented. But I think what you are missing is why he implemented those policies. I think the truth is he didn’t really have the public interest at heart. His agenda was to contain a growing threat to capitalism in the form of the Communist Party of the 1930s. His strategy to contain the CP was to neuter the party by bringing it into the Democratic party fold, alienating their most militant members, and slowly squashing their agenda. Of course he had to appeal to their interests to do so. But it was a temporary strategy, not a real shift in US policy. There are a few articles on the topic if you are genuinely interested. Here’s one. And here’s a quote from another.

    The New Deal reforms Sanders evokes were not the product of a farsighted, enlightened reformer, but responses to tumultuous class struggles in the early and mid-1930s. These reforms sought to contain explosive social struggles and were never truly universal, excluding women and African-Americans, for example. After mass struggle ebbed, Roosevelt shifted back to his original goal of stabilizing US capitalism while moving toward establishing US global domination during World War II. Progressive reforms came to an abrupt halt in the late 1930s, allowing the rollback of many popular gains during the 1940s.



  • Currently playing MGSV on PC. I never got into the metal gear franchise because I wasn’t willing to keep up with the play stations. But it’s a surprisingly good game. A little fan-service here and there (cough, Quiet) but the gameplay is solid. I like how they tie achievements with in-game rewards, things like rescuing a certain prisoner unlocks a new type of weapon or something. It’s a good motivation to complete all the optional parts of the missions. And the missions are replayable, which gives you plenty of opportunity to get the best ratings and rewards.


  • Whether humanity will survive really is an open question. Despite all the rhetoric and protests and promises the annual CO2 emissions have continued to increase steadily. It’s wishful thinking to imagine that we are going to do anything about this before the consequences of our choices force our collective hand. Any report or scientific paper that includes a phrase like ‘there is still time’ is just not accepting the reality of the situation. A year ago James Hansen published Global Warming in the Pipeline where he wrote “Equilibrium global warming for today’s GHG amount is 10°C”. A 4–7 degree rise over 5000 years ended the last ice age, Ocean levels rose 400 feet. A 10 degree rise in a century or so would be way too fast for most species to adapt. It would inundate the majority of our most populated cities. I could go on, but I get depressed writing about this.


  • I played Satisfactory for a while. Got a little past oil extraction and power generation. I think I was doing it wrong, though. I only made one actual factory, like with a floor and such, and it was one of those little templates you can design and make several of. Most of the stuff I built was just scattered about the map with miners and constructors and smelters just laying about everywhere and conveyer belts connecting them. It felt disorganized and, well, unsatisfying. The transport tube (the futurama style one) was fun, but most of the rest of it just felt like work. That and the fact that there was no provided reason to do any of it caused me to just lose interest after a while. I think the Christmas gift construction tree, where the last item required like 10,000 gifts collected was kind of discouraging too.

    What keeps you motivated to improve, rebuild, and progress in the game? And what am I missing?


  • Although he was married briefly, and many years later his former wife was moved to state, peculiarly, that he was an “adequately excellent lover,” it is clear from all available evidence that sexuality, procreation, and the human body itself were among the things that scared him the most.

    He was also frightened of invertebrates, marine life in general, temperatures below freezing, fat people, people of other races, race-mixing, slums, percussion instruments, caves, cellars, old age, great expanses of time, monumental architecture, non-Euclidean geometry, deserts, oceans, rats, dogs, the New England countryside, New York City, fungi and molds, viscous substances, medical experiments, dreams, brittle textures, gelatinous textures, the color gray, plant life of diverse sorts, memory lapses, old books, heredity, mists, gases, whistling, whispering—the things that did not frighten him would probably make a shorter list…. The things that did not scare him generally are absent from his work.

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