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Linux is now the best gaming system. | fernvenue's Blog
blog.fernvenue.comWhen it comes to gaming on Linux, many many many people’s understanding stil remains in the Jurassic era. For the past few years, I’ve been using Linux as my main operating system for both work and gaming. From my personal experience, the gaming experience on Linux is far superior to that of macOS and Windows. I know I know…whenever I mention this, there are always some old-school individuals who come out to say that Linux’s driver configuration is complex, its game support is not rich enough, and its compatibility issues are significant, among other problems. In this article, I will directly address these issues and let everyone understand how much the gaming experience on Linux has developed by 2025.
Games having access to everything i do on my pc is sheer lunacy. Let the devs sanitize their fucking inputs and not give client information the player shouldn’t have access to. Anti cheat has always been an arms race, nothing, and that does include your kernel anti cheat, will ever completely stop cheaters.
“Completely” is not the goal. Consoles aren’t “completely” cheat free, either.
The goal is to make cheating hard enough that the average twelve year old can’t easily do it or conspicuous enough that you can ban them when they do.
Because at that point most players will go from encountering multiple cheaters per game to encountering a cheater every many games, so the game looks like a mostly fair thing with a few outliers as opposed to an absolutely unplayable mess.
And since cheaters and hackers tend to flock to whatever is popular, particularly if they’re monetizing their cheating in some form, the more popular the game the more of an interest they have in a secure-enough environment.
If you can’t get that on PC they will focus on consoles. If you can’t get that on Linux they will focus on Windows.
You DON’T need kernel access to achieve that.
Developers that go down this route are substituting good architectural design for god tier access to your machine. Kernel access is the proverbial keys to the kingdom, there is literally nothing they cannot do with it.
It’s like a gardener saying they need access to water, so you give them the alarm codes, a copy of every single door key, the safe code, the wifi password, a silicon mold of your fingerprint, and a urine sample for good measure.
It is WAY beyond overkill, and any developer that claims to need that level of access to prevent cheating is lying. There is NO justification for it. They. Are. Being. LAZY and they are putting you at risk in the process.
Well, hey, if there is an easy way that is just as secure and is hardware and OS agnostic I thoroughly recommend you go ahead and develop it. I hear there’s good money in it.
Or is your proposed scenario that every single vendor of anticheat software working today is not only deliberately avoiding the use of equally good non-kernel level Windows anticheat but also deploying deliberately inferior, less secure Linux anticheat when they could deliver a solution just as good as the Windows alternative? How do you think that works?