Forgottengoldfish@lemmy.world to Patient Gamers@sh.itjust.works · 1 month agoAny recommendations from the Steam Spring Sale?store.steampowered.comexternal-linkmessage-square242fedilinkarrow-up1285arrow-down15cross-posted to: games@sh.itjust.workssteam@lemmy.mlgames@lemmy.worldgames@sh.itjust.works
arrow-up1280arrow-down1external-linkAny recommendations from the Steam Spring Sale?store.steampowered.comForgottengoldfish@lemmy.world to Patient Gamers@sh.itjust.works · 1 month agomessage-square242fedilinkcross-posted to: games@sh.itjust.workssteam@lemmy.mlgames@lemmy.worldgames@sh.itjust.works
minus-squareindex@sh.itjust.workslinkfedilinkarrow-up1arrow-down1·1 month ago That’s the basic of how making a profit works. Not everything is made for infinite profits
minus-squaresudneo@lemm.eelinkfedilinkarrow-up2·1 month agoAny profit requires charging more than cost. Nobody is talking about infinite. In fact games after a few years end up costing pennies. You are literally arguing nothing. Devs have the right to profit off their labor.
minus-squareindex@sh.itjust.workslinkfedilinkarrow-up1arrow-down2·1 month agoApple have the rights to sell you a stand for 999$ but you are getting fooled hard
minus-squaresudneo@lemm.eelinkfedilinkarrow-up2·1 month agoI can apply critical thinking and not buy it. Your argument is all over the place…
Not everything is made for infinite profits
Any profit requires charging more than cost. Nobody is talking about infinite. In fact games after a few years end up costing pennies.
You are literally arguing nothing. Devs have the right to profit off their labor.
Apple have the rights to sell you a stand for 999$ but you are getting fooled hard
I can apply critical thinking and not buy it.
Your argument is all over the place…