alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months agoRebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'www.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up186arrow-down10
arrow-up186arrow-down1external-linkRebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months agomessage-square3fedilink
minus-squarefalidorn@lemmy.worldlinkfedilinkEnglisharrow-up11·2 months agoNot just a game. It’s a core part of any project management. Unfortunately, we’ve seen the industry does it very poorly overall.
Not just a game. It’s a core part of any project management. Unfortunately, we’ve seen the industry does it very poorly overall.