I am definitely a human, and therefore have a profile description, as humans do.

Super important information about me:

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Joined 2 years ago
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Cake day: July 27th, 2023

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  • I used to purchase everything I could from GOG until I switched to Linux full time. I still like the company and buy some from them, but until they become more Linux friendly or Steam gets worse I’ll still prioritize Steam now. And it’s not only the (very odd) resistance to making a Linux version of Galaxy, I’ve also seen them not offer Linux versions of games even when the developers have released it on other platforms.



  • Yep, I’m probably not going to wait very long before buying it. I got the first one not long after release and I’ve been looking forward to the sequel ever since! Some of the advanced reviewers are even saying it plays reasonably well on the Steam Deck!

    By the way, the 100% is sometimes frustrating but a great feeling when you get there! It was the first (and only) game I ever took the time to do that with.



  • Hopefully they’ll come up with something good! I guess I’m just looking at the sheer scale of the game world (200k square miles, 2.5 times the size of Daggerfall!) and wondering how it’ll turn out. It seems they have some impressive procedural generation technology up their sleeves. As you mentioned, the early access version will be “only” 50k square miles, so it should be a easier goal to hit! I’m definitely looking forward to watching as things progress.

    Oh definitely, most game worlds are really compressed. The idea of a huge game world is very tempting to them, but they don’t want to commit. For those cases I think aiming for a small realistically scaled world would be a better option. I’ve spent several hundred hours on Kingdom Come: Deliverance’s 6 square mile map because it’s such a real feeling world. I’m sure I would enjoy it even more if they could keep the same quality level over a much bigger map though!